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	<title>Comments on: Excel Game Links</title>
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	<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/</link>
	<description>Daily posts of Excel tips…and other stuff</description>
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		<title>By: Jocelyn Paine</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-28679</link>
		<dc:creator>Jocelyn Paine</dc:creator>
		<pubDate>Tue, 13 Nov 2007 18:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-28679</guid>
		<description>&lt;p&gt;Here&#039;s a little game I hope your followers will like, that generates random plots for SF stories. It uses no VBA - pure Excel - and I was very pleased once I got it working. &lt;/p&gt;
&lt;p&gt;The spreadsheet is at &lt;a href=&quot;http://www.j-paine.org/excelsior/repository/spin/spin.xls&quot; rel=&quot;nofollow&quot;&gt;http://www.j-paine.org/excelsior/repository/spin/spin.xls&lt;/a&gt;. Story output appears in cells A4 downwards, and when you select the dropdown option in B4, the output is recalculated, which usually makes a new plot appear.&lt;/p&gt;
&lt;p&gt;It works by running round a plot network, which is stored in cells A210 onwards. Most of the nodes in the network have plot events leading to other nodes. The spreadsheet chooses an event at random, goes to the node it leads to, chooses another event, and so on until it hits a node with no events leading from it.&lt;/p&gt;
&lt;p&gt;I generated the spreadsheet from a program written for my Excelsior spreadsheet-generator. This probably made it a lot easier to code than if I&#039;d worked directly in Excel. There&#039;s an explanation of how it works at &lt;a href=&quot;www.j-paine.org/excelsior/repository/spin/index.html&quot; rel=&quot;nofollow&quot;&gt;http://www.j-paine.org/excelsior/repository/spin/index.html&lt;/a&gt;. The serious point of all this is that I&#039;m experimenting with Excelsior and Literate Programming as a means of documenting large and complicated spreadsheets - the explanation is a small example of that.&lt;/p&gt;
&lt;p&gt;Regards&lt;br&gt;
Jocelyn Paine&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Here&#8217;s a little game I hope your followers will like, that generates random plots for SF stories. It uses no VBA &#8211; pure Excel &#8211; and I was very pleased once I got it working. </p>
<p>The spreadsheet is at <a href="http://www.j-paine.org/excelsior/repository/spin/spin.xls" rel="nofollow">http://www.j-paine.org/excelsior/repository/spin/spin.xls</a>. Story output appears in cells A4 downwards, and when you select the dropdown option in B4, the output is recalculated, which usually makes a new plot appear.</p>
<p>It works by running round a plot network, which is stored in cells A210 onwards. Most of the nodes in the network have plot events leading to other nodes. The spreadsheet chooses an event at random, goes to the node it leads to, chooses another event, and so on until it hits a node with no events leading from it.</p>
<p>I generated the spreadsheet from a program written for my Excelsior spreadsheet-generator. This probably made it a lot easier to code than if I&#8217;d worked directly in Excel. There&#8217;s an explanation of how it works at <a href="www.j-paine.org/excelsior/repository/spin/index.html" rel="nofollow">http://www.j-paine.org/excelsior/repository/spin/index.html</a>. The serious point of all this is that I&#8217;m experimenting with Excelsior and Literate Programming as a means of documenting large and complicated spreadsheets &#8211; the explanation is a small example of that.</p>
<p>Regards<br />
Jocelyn Paine</p>
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	<item>
		<title>By: Bartlomiej Dzik</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-21448</link>
		<dc:creator>Bartlomiej Dzik</dc:creator>
		<pubDate>Wed, 01 Nov 2006 16:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-21448</guid>
		<description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;Several weeks ago I started a website devoted to Excel games and other crazy stuff. I have written two games so far and added Excel Games Library which list over ninety games:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.dzikosoft.com/gmexcel/&quot; rel=&quot;nofollow&quot;&gt;http://www.dzikosoft.com/gmexcel/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;best regards,&lt;br&gt;
BD&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>Several weeks ago I started a website devoted to Excel games and other crazy stuff. I have written two games so far and added Excel Games Library which list over ninety games:</p>
<p><a href="http://www.dzikosoft.com/gmexcel/" rel="nofollow">http://www.dzikosoft.com/gmexcel/</a></p>
<p>best regards,<br />
BD</p>
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	<item>
		<title>By: Carlos Rondo</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-15617</link>
		<dc:creator>Carlos Rondo</dc:creator>
		<pubDate>Wed, 27 Jul 2005 11:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-15617</guid>
		<description>&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;I teach computer science and I am too interested in excel games. We use it a lot in end of semester projects.&lt;/p&gt;
&lt;p&gt;You can see some great games in the download area of the site...&lt;/p&gt;
&lt;p&gt;regards&lt;/p&gt;
&lt;p&gt;CR&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I teach computer science and I am too interested in excel games. We use it a lot in end of semester projects.</p>
<p>You can see some great games in the download area of the site&#8230;</p>
<p>regards</p>
<p>CR</p>
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		<title>By: Robin Glynn</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-11343</link>
		<dc:creator>Robin Glynn</dc:creator>
		<pubDate>Fri, 22 Apr 2005 12:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-11343</guid>
		<description>&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;Over the years I have written quite a few games in Excel. I&#039;ve also written a version of hangman in Access.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.glynnconsulting.co.uk&quot; rel=&quot;nofollow&quot;&gt;http://www.glynnconsulting.co.uk&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Regards,&lt;/p&gt;
&lt;p&gt;Robin Glynn.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>Over the years I have written quite a few games in Excel. I&#8217;ve also written a version of hangman in Access.</p>
<p><a href="http://www.glynnconsulting.co.uk" rel="nofollow">http://www.glynnconsulting.co.uk</a></p>
<p>Regards,</p>
<p>Robin Glynn.</p>
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	<item>
		<title>By: Gijs ter Beek</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-1613</link>
		<dc:creator>Gijs ter Beek</dc:creator>
		<pubDate>Mon, 25 Oct 2004 20:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-1613</guid>
		<description>&lt;p&gt;Hi, &lt;/p&gt;
&lt;p&gt;Some time ago you wrote about my shoot the bird game. Currently, I am rebuilding my site. Come take a look at &lt;a href=&quot;http://www.gamesXL.tk&quot; rel=&quot;nofollow&quot;&gt;http://www.gamesXL.tk&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Regards,&lt;/p&gt;
&lt;p&gt;Gijs&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>Some time ago you wrote about my shoot the bird game. Currently, I am rebuilding my site. Come take a look at <a href="http://www.gamesXL.tk" rel="nofollow">http://www.gamesXL.tk</a>.</p>
<p>Regards,</p>
<p>Gijs</p>
]]></content:encoded>
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	<item>
		<title>By: Andy Miller</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-1612</link>
		<dc:creator>Andy Miller</dc:creator>
		<pubDate>Tue, 01 Jun 2004 15:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-1612</guid>
		<description>&lt;p&gt;Those are some cool links. I once made a text-based American football game - the player vs. the computer. When on offense, you pick a play and the computer would pick a defense, then, depending on a few factors, yardage would be gained or lost, or a turnover or touchdown could happen.&lt;/p&gt;
&lt;p&gt;It was getting interesting, but it started to eat up too much of my time because, if I was going to do it, I wanted it to be good and fun, and...  well, as I said, it started to eat up too much of my time so I put it aside for a while.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Those are some cool links. I once made a text-based American football game &#8211; the player vs. the computer. When on offense, you pick a play and the computer would pick a defense, then, depending on a few factors, yardage would be gained or lost, or a turnover or touchdown could happen.</p>
<p>It was getting interesting, but it started to eat up too much of my time because, if I was going to do it, I wanted it to be good and fun, and&#8230;  well, as I said, it started to eat up too much of my time so I put it aside for a while.</p>
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	<item>
		<title>By: ross</title>
		<link>http://www.dailydoseofexcel.com/archives/2004/05/28/excel-game-links/#comment-1611</link>
		<dc:creator>ross</dc:creator>
		<pubDate>Sun, 30 May 2004 16:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dailydoseofexcel.com/?p=587#comment-1611</guid>
		<description>&lt;p&gt;J-walk has a log about some bolke who done funny stuff in excel, and on that link there was another link to a page with Pac Man and space invarders, in excel.&lt;/p&gt;
&lt;p&gt;They where absoutly amazing! check might have to ask j-walk for the link again, but they really are worth getting - amazing!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>J-walk has a log about some bolke who done funny stuff in excel, and on that link there was another link to a page with Pac Man and space invarders, in excel.</p>
<p>They where absoutly amazing! check might have to ask j-walk for the link again, but they really are worth getting &#8211; amazing!</p>
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